Intelligent JAVA Applications for the Internet and Intranets

Main Article Content

Haklin Kimm

Abstract

Mark Watson 
Morgan Kaufmann Publishers, San Francisco, 1997, 377 pp. 
ISBN 1-55860-420-0, $44.95

This book is well written and organized to cover how to apply AI (Artificial Intelligence) techniques for practical Internet and Intranet tools by using the Java programming language. In the book, the author uses neural network and genetic algorithms to develop distributed systems that are applied for the Internet and Intranets, such as client/server model and information retrieval tool and so on.

Part 1 begins with a good general introduction to AI. The history and survey of Artificial Intelligence research are given briefly. In addition, symbolic processing versus neural networks approaches are discussed. This author opts to use neural network to develop example Internet/Intranet systems in the book.

Part 2 consists of Java programs developed for AI, neural networks, genetic algorithms, natural language processing, and expert systems. Chapter 2 illustrates Graphical User Interface (GUI) class that is derived from Applet and Canvas classes in Java, which is used in most example programs in the book. Chapter 3 introduces a frame data structure that is used as a message in distributed systems in the later chapters. Chapter 4 shows neural network classes developed in Java and its theory and implementation. Chapter 5 explains the genetic algorithms and the Java genetic algorithm classes. Chapter 6 describes how to develop and implement natural language processing classes using Java. Chapter 7 shows how to share data objects in distributed systems. For example, distributed AI agent classes are developed to share data objects, WWW data collection agent classes are shown to retrieve documents in the Internet, and small POP (Post Office Protocol) mail classes are developed to send and receive mails. Chapter 8 illustrates how to develop expert systems by using Java Jess, which is based on OPS5/CLIPS expert systems.

Part 3 explains how to generate and implement the projects using the Java classes that are developed in Part 2. Chapter 9 shows the project that demonstrates the use of genetic algorithms in chapter 5 to control enemy ships in a scrolling arcade game. Chapter 10 describes the real-time handwriting recognition system developed by using the neural network classes in chapter 4. Chapter 11 illustrates a greedy algorithm to optimize neural networks that is based on the author’s hand-tuning neural training data. Chapter 12 improves neural network training data by applying genetic algorithms, to discard bad training data and to avoid discarding good training data. Chapter 13 describes the distributed natural language processing system that uses natural language processing classes in chapter 6. The data structures in chapter 2 are used to store historical data in a separate server application on any other computer in the Internet or Intranets. The final chapter provides the design and implementation of a complete agent-based information retrieval tool for the Internet. The retrieved documents are stored in ASCII or HTML format.

This book is a very good reference book for anyone interested in developing systems using Java in distributed environments, especially applying AI techniques. Also, the author provides the CD-ROM that includes the source code for Java classes developed in the book.

Haklin Kimm,
University of Tennessee

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Book Reviews